Multiple Attempt Obstacles. Athletes must climb up the cargo net on the designated entrance side of the obstacle, and then down on the opposing side of the obstacle. Participants may not grab, hold onto, or climb, on the vertical running truss pieces in the middle, or side, of the structure. Touching the horizontal running truss pieces is OK.
Multiple Attempt Obstacle. Athletes must pull their designated cinder block from behind the pulling line. Crossing the line will result in obstacle failure. Once the block has touched the wood base by the athletes’ feet, the athlete must pick up the cinder block and carry it back to its original position for the next athlete. Failure to do so will result in obstacle non-completion.
Multiple Attempt Obstacle limited to 3 attempts. Athletes must run to one of the ropes at the top of the quarter pipe. Athletes may (but do not have to) use the rope to climb over the top of the quarter pipe. Once on top of the quarter pipe, athletes climb down the back of the obstacle to exit. As a reminder, any assistance given to or received from other athletes on this or any other obstacle may result in obstacle non-completion.
Athletes must stay under the barbed wire/tape/fencing for the entirety of the obstacle. Failure to do so will result in obstacle non-completion.
Select the item to be carried (bag, bucket or log) and carry throughout the marked course. Return the the item to the designated Male/Female area.
Participants will not be allowed to drag, roll, throw or push the item.
Participants must cross this obstacle without their feet ever touching the ground. Participants begin with rings and monkey bars. Feet may NOT be used to traverse rings or monkey bars. Suspended ropes and pipes follow. Feet MAY be used on these portions of the obstacle. Participants may NOT use any part of the rig structure to assist in crossing the rig. Participants may not hang from the top parts of the structure at any time, they may only use the attachments such as rings, monkey bars, ropes, pipes. Participants may use the chains or hanging apparatus to navigate the obstacle. The obstacle is considered complete when participants ring the bell. If participants touch the bell but it does not ring, the obstacle is not considered complete. Participants must attempt to ring the bell again, the bell MUST ring before their feet touch the ground or the obstacle is considered failed and must be attempted again.
Multiple Attempt Obstacle. Athletes must go over each log presented to them. Failure to do so will result in obstacle non-completion.
Athletes must use one of the designated lanes and may use only their hands on the rungs. Use of feet or legs will result in obstacle non-completion.
Slip Multiple Attempt Obstacle limited to 3 attempts. Athletes must scale the wall in one of the designated lanes, which are designated by ropes hanging from the top of the obstacle. Failure to do so will result in obstacle non-completion. Please note that the use of a rope for assistance is not mandatory.
Multiple Attempt Obstacle. Climb over the wall without using the legs of the wall to boost yourself over. Use of the support bracing, sides of wall, or straps to get over the wall will result in obstacle non-completion.
Traverse the wall laterally only using the hand and foot blocks and upright supports within a single lane. Participants must ring the bell to complete the obstacle
Touching the ground, the top of the wall or the top or bottom of any of the cut-outs will result in obstacle failure.
Laterally traverse the wall only using hands upon and within the holds and holes within a single lane.
Touching the top of the obstacle, not ringing the bell, touching the ground or using your feet in any hold and holes will result in failure.
Multiple Attempt Obstacle. Pull the rope to raise the weight until it touches the truss at the top of the obstacle. The weight will then need to be lowered in a controlled fashion as to not drop the weight.
Failure to reach the top truss will result in a burpee penalty
Swing from one end of obstacle to the other side without touching the ground in between.
Mount the rope closest to the start point. Traverse the rope without touching the ground. Ring the bell with hands only
All obstacles MUST be completed in the manner in which they are designed to be completed. Using alternative
methods to complete an obstacle will result in either a penalty for non-completion, disqualification OR a time
penalty added to your finishing time. This goes for any obstacle. If you are unsure how to complete an obstacle,
ask the volunteer or staff member at that obstacle.
Pass/Fail Obstacles– The penalty for Pass/Fail obstacles is 30 Burpees. A complete burpee requires a start position of hands extended over head and standing in an upright position. Feet must leave the ground in the upright position. Athletes must complete a push-up with chest touching the ground before returning to the upright position to complete 1 burpee. Burpees must be completed within the designated penalty zone.
Alternative obstacle failure penalties may be employed at certain obstacles at specific events. These will be described in pre-race briefings or by volunteers at these obstacles.
All obstacles must be attempted. An attempt, at the minimum, is defined as touching the obstacle.
All obstacles that have bells to mark the completion of the obstacle, must be hit with any body part above the chest; no kicking of bells will be allowed. Violation of this rule will result in an obstacle failure.
In the event that a participant fails an obstacle due to interference from another competitor, the affected competitor may restart the obstacle, after receiving permission from an official.
Some obstacles will allow for multiple attempts. These are indicated in the obstacle descriptions.
Athletes must complete all obstacles as specified in the Hildervat Elite Rules in order to be eligible for cash prizes, which are awarded to the Top 3 Male and Top 3 Female athletes and top male and female Masters (age 40 and over) finishers competing in the Hildervat Elite heat.
For safety or logistical reasons, Hildervat Race management may change/alter the rules for an obstacle at any time. If a race official or obstacle attendee instructs you to do something that is contrary to the written rules of an obstacle, follow their verbal instructions. Should you disregard verbal instructions from race officials or obstacle attendees, you will be reported to Hildervat Race management who will then rule on the matter.
Age group racers should let potential overall (Top 3 Male/Female) finishers have immediate access to an obstacle without waiting. (Example: Top 3 men are already across finish line, on-course men are to give way to all females at obstacles so as to not impede their progress, until top 3 females are finished).
No physical assistance is allowed at any time during the race. Do not help another athlete with any obstacles.
If assistance is provided or received, this will result in obstacle non-completion.
Hildervat Race Elite athletes MUST display either their bib or bib number prominently on their person at all times during the race. If you don’t like to wear a bib, write your bib number where it can easily be seen by the Hildervat Race staff out on the course: arm, head, back, etc.
Athletes must follow ALL course markings. If you become lost, please return to the last known “on course” location. If you cannot find your way back, find a member of the Hildervat Race team and they will assist you. Hildervat Race Management will have decision-making authority if any issues arise with completing the course as intended.
If you do not understand how to complete an obstacle, please ask a race official or obstacle attendee and then follow instructions as specified.
You may not intentionally impede the progression of another competitor. This behavior may result in obstacle non-completion and a penalty may be assessed.
Elite Heat Awards
Men and Women
1st place – $500
2nd place – $250
3rd place – $100
Masters (age 40 and up)- $150 to the first place masters male and female
1st place team – $600
2nd place team – $400
3rd place team – $200
The winner of each Elite category heat will be determined by “gun time” or whoever crosses the finish line first, regardless of when they crossed the starting line. Taking into consideration any time penalties.
Team Awards – The Top 3 Teams in the Hildervat Elite heat are awarded medals. Each team’s score is calculated by adding up the three fastest finish times by that team’s members. All team members will be awarded a medal. Athletes MUST be present at the awards ceremony to receive their medals. We will not mail prizes/awards out after the race.
Awards will also be presented to the top three finishers (male and female) from the ELITE HEAT ONLY in the following age groups: 13-17, 18-24, 25-29, 30-34, 35-39, 40-44, 45-49, 50-54, 55-59, 60-64, 65-69, 70+.
Based on participants age at the end of the calendar year. All age group and open heats will be determined by “chip time”.
All cash winners must complete the required paperwork.
Absolutely no shoes with metal spikes or cleats. Immediate disqualification for anyone caught wearing metal spikes or cleats. Participants must finish the race with the shoes they started the race with. If a participant removes their shoes to complete an obstacle, they must bring the shoes with them for the rest of the race, whether by carrying or putting them back on. A racer may set their shoes to the side, complete an obstacle, and then return to pick up their shoes.